Topic > Violent Media Has No Effect on Children

Violent media is an important part of American culture. America is home to dozens of multi-million dollar industries that specialize in creating violent media. There is usually a rating label on this media classifying it as intended for young children, teenagers, or adults. The aim is to protect children from disturbing and/or violent scenes depicted in the media. Yet, millions of children under 17 still have free access to violent media. However, even if children have access, the overall effects of violence on children are not negative. Statements and beliefs of the opposing point of view What role does violent media play on children? This has been a controversial topic for many years. During any violent tragedy, if the accused has had contact with violent media, they immediately come into focus. The Sandy Hook shooting brought attention to the role violent games play on people in December 2012. Adam Lanza shot his mother multiple times, killing her before walking to elementary school. He then shot and killed 26 others, including 20 students and six teachers. He later took his own life. It was later discovered that Lanza had an obsession with video games. Before the accident, Lanza had achieved over 80,000 kills with over 20,000 “headshots” in the “Combat Arms” game, according to Daniel Bates and Helen Pow. However, it turned out that Lanza had some mental health issues. It turned out that he hated contact with others and changes in his environment ("A year after the Newtown massacre, the need for mental health care is even more evident"). The 2005 Red Lake massacre is also the subject of controversy. Jeffrey Weise, Red sophomore... middle of paper......4."Video Game Sales Rise as Number of Violent Crimes Decline." Media violence. Ed. Louise I. Gerdes. San Diego: Greenhaven Press, 2009. Opposing Viewpoints. Opposing points of view in context. Network. 25 April 2014. "Video games and violence". Gale Student Resources in Context. Detroit: Gale, 2012. Student Resources in Context. Network. April 23, 2014."Video games do not make vulnerable teenagers more violent." NewsRx Health September 15, 2013: 84. Student resources in context. Network. April 22, 2014."Violent crime declines as video game sales increase." Video games. Ed. Laura Willis. Detroit: Greenhaven Press, 2010. Opposing Views. Opposing points of view in context. Network. April 25, 2014. “One year after the Newtown shooting, the need for mental health treatment is even more evident.” New Haven Register [New Haven, CT] December 11, 2013. Opposing Views in Context. Network. May 22 2014.